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Play DK_BulletTime

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  1. Register a Gmod account: click here to register - then refresh this page.
  2. Download and install the Gmod client.
    (You can skip this step if you've already installed Gmod.)
  3. Add this mod to your library:
  4. Open the Gmod client on your computer.
  5. Browse your library in the Gmod client and find "DK_BulletTime"
  6. Mouseover the "DK_BulletTime" mod and click on the install button.

Authors

Gmod Status Pending
Release Date 04/12/2011 23:58pm
Current Version 1.0.3
Version Status Beta
May Include Adult Content

Compatability
=============

DK_BulletTime was written against Fallout version 1.0.0.15 and FOSE 0001_beta. It has been tested against Fallout version 1.1.0.35 and FOSE version 1, and no problems have been currently found.

* DK_BulletTime will conflict with any mod that changes the Global Time Multiplier (GTM), it changes the GTM to slow down time, and again to resume normal time.

* the FOSE version of DK_BulletTime will conflict with any mod that changes AP restore rate (Game setting fActionPointsRestoreRate), as it turns off AP regen while BulletTime is on (setting it to 0) and turns it back on when BulletTime stops (setting it back to 4). Currently the FOSE does not allow me to store and restore the old AP Restore rate.

Installing DK_BulletTime
========================

Expand the archive and then copy DK_BulletTime.esp into the Data folder of your fallout Directory. Using either the Fallout Mod Manager (FOMM) or the Fallout Launcher, make sure that the DK_BulletTime.esp is flagged as active.

It is highly recommened that you use the FOSE version. In this case make sure you run Fallout using the FOSE.http://fose.silverlock.org/ for details

When you run Fallout 3, as soon as you leave Vault 101, for a new game, or the first time you load an existing game (if you have left vault 101), you will receive the following items

<Bullet Time Activator> - (non-FOSE) needed to activate BT)
[Bullet Time Config] - used to configure BulletTime
Bullet Time Tool - keep this in your inventory to use BT

Configuring BulletTime
======================

When you install DK_BulletTime, an item will be placed in the "Aid' section of your inventory called "[Bullet Time Config]" (it will be at the bottom of the list). When you click on "[Bullet Time Config]" (make sure you are in Pip boy mode, don't hotkey this Aid item). A Dialog will appear allowing you to configure the following:

Set Key Binding (FOSE) - when using BulletTime with the FOSE you can specify a key to turn on/off BulletTime
Set Action Point Cost - set the level at which BulletTime uses Action Points. The higher you set this, the shorter the available BulletTime will be
Set Visual FX - choose from a few Visual Effects while BulletTime is on.

Reinstalling/Uninstalling
=========================

There may be circumstances where you want to uninstall/re-install Bullet Time. Here is you you do it.

1. Using the Fallout 3 Launcher or FOMM, unselect the DK_BulletTime.esp.

2. Start Fallout 3, load your game, All the items should be removed from your character. Save this game.

That's all you need to do to uninstall. If you want to reinstall it...

3. Quit Fallout 3 and re-select DK_BulletTime.esp

4. Start Fallout 3, load your game, you should see the "Bullet Time quest complete, and the BT items should be added to your inventory again.

 

DK_BulletTime

Bullet time is the ability to slow down the world around you, allowing you more time, to aim, make decisions, and shoot. While time is slowed, you will burn Action Points. When your action points r More »

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